Now, a recent report from reliable and independent reporter Liam Robertson dove into everything Capcom and revealed the troubled history behind both Dead Rising and Dino Crisis. Capcom Vancouver, formerly known as Blue Castle Games, was responsible for the Dead Rising franchise, which was reportedly troubled since the second game. This manifested in the average-to-negative reception of Dead Rising 4 and the failure of Dead Rising 5 to even manifest.
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What’s more, Capcom Vancouver had pitched an idea related to Dino Crisis about 5 years ago. This was before it was closed down in 2018, and it likely means it would be in fans’ hands by now…had it been approved. The troubled development of Dead Rising 4 saw employees leave following senior leads being fired, seemingly exacerbated by Dino Crisis and more being rejected.
Capcom Japan shot down the Dino Crisis reboot, with it never getting out of the pitching phase. According to Robertson, “developers believed that [Capcom Japan was] unwilling to make the significant investment in new technology that the project would have required.” At the time, this Dino Crisis reboot wasn’t the only idea that was shot down, as dev interviews talk about other rejects, including an action-focused Resident Evil X, an Onimusha revival, and a Mega Man sidescroller.
Even though it never came to fruition, it seems Capcom Vancouver tried to get the ball rolling on a new Dino Crisis game, something fans are dying for this day. In fact, the Resident Evil 4 Remake report upset many Dino Crisis fans who thought a remake of it was on the way. It’s uncertain if another Capcom studio is currently working on the franchise, but simple rumors and leaks aside, most reports point toward cancellations and an unlikely verdict.
Dino Crisis is available for Dreamcast, PC, and PS1.
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